WORLD-END-HEADHUNTER

reference

Also known as: WORLDENDHEADHUNTER · HEADHUNTER-WORLD-END

Help: World-End Headhunter Remort Unlock 2000 Headhunter remorts Capstone World-End Headhunter completes the current prestige road without changing the character's class. The HeadHunter may continue remorting beyond 2000. At the capstone: - base raw long-road damage value reaches 150 percent, plus the World-End capstone's additional 5 path points before condition bonuses; - long-road accuracy bonus reaches +20; - powered-skill movement savings reach 25 percent; - control duration bonus reaches +5 ticks; - Mono-Net inner catch chance reaches 18 percent; - Metal Auger armor tear reaches 20 percent; - Thermal Punch applies Heat Sink Breach at 100 percent chance when the target is not already breached; - Hunter-Killer Protocol follow-up cap reaches 6; - Chainsaw Dervish reaches 6 passes / 45 percent critical chance; - Dismantle resource reaches 200 percent with +10 long-road proc chance; - Mechanized Annihilation reaches 16 percent; - automatic powered-skill substitution reaches 7 percent; - DAMCON reaches 50 percent; - Selfrepair reaches 35 percent max HP; - Damage Deflection reaches 20 percent; - +1 additional remort hit packet arrives at 2000. Multi-packet skills still use compressed long-road damage shares, and the final HeadHunter damage helper remains hard-capped at 180 percent after its own path and condition logic. See Also: headhunter, final-warrant, mono-net, mechanized-annihilation, hunter-killer-protocol