UPGRADE

reference

Also known as: UPGRADE-ALL · UPGRADEALL

Help: Upgrade Usage: upgrade eq <slot> upgrade imp <slot> upgrade tat <slot> upgrade all upgrade all full upgrade conceal conceal What It Does upgrade searches known object prototypes for possible improvements to one equipment, implant, or tattoo slot. It is advice, not an automatic wear command. It uses your current class scoring and access limits. Component Support Upgrade understands: - Equipment settings and socket-jewel bonuses. - Implant ports and module bonuses. - Tattoo ink channels and special-ink bonuses. Installed component bonuses are included in scores. Suggestions can show filled and total settings, ports, or channels, along with the component contribution already included in the displayed score. Slot Types eq checks normal worn equipment. imp checks implant slots. Keys use the imp prefix, such as impback, impskull, impeye, or impjaw. tat checks tattoo slots. Keys use the tat prefix, such as tatback, tatforehead, tatjaw, or tatlowerback. Typing upgrade with no arguments shows the accepted slot list. Upgrade All upgrade all checks up to three weak groups found by Gearcheck. upgrade all full checks up to five. What It Respects - Your current class. - Class-valid equipment. - Minimum-remort and zone-access requirements. - Variant items and component-ready hosts. - Grouped slots such as finger, neck, wrist, ear, shoulder, knee, elbow, piercing, wield, and dualwield. Examples upgrade eq head upgrade eq wrist upgrade imp impskull upgrade tat tatback upgrade all upgrade all full See Also: gearcheck, compare, highlight, socketcheck, modulecheck, inkcheck