Help: SwordplayName: Swordplay
Classes: Gypsy/Infiltrator level 1, Outlander level 3,
Samurai level 5, Ninja/Ranger/Pirate level 10,
Knight/Heretic level 11
Position: Passive
Syntax: None
Description:
Swordplay is a passive fighting skill for trained slashing weapon
work. It has no command to type. When you fight with a
sword-family weapon, it may improve your normal melee rounds.
Qualifying Weapon Types:- Slash.
- Hack and Slash.
How It Works:- The weapon's damage type decides whether Swordplay applies.
- A weapon that looks like a sword but uses another damage type
will not trigger Swordplay.
- A weapon using slash or hack and slash can qualify, even if
its object name is unusual.
- Swordplay may add bonus damage during normal weapon hits.
- Swordplay may also help create extra melee hits in combat.
Notes
Swordplay does not help knives, fists, guns, claws, crush weapons,
or other non-sword damage types. Use help weapon types for the
full specialty breakdown.
See Also: advanced swordplay, sword mastery,
weapon types