SWORDPLAY

skills

Also known as: SWORD-PLAY

Help: Swordplay Name: Swordplay Classes: Gypsy/Infiltrator level 1, Outlander level 3, Samurai level 5, Ninja/Ranger/Pirate level 10, Knight/Heretic level 11 Position: Passive Syntax: None Description: Swordplay is a passive fighting skill for trained slashing weapon work. It has no command to type. When you fight with a sword-family weapon, it may improve your normal melee rounds. Qualifying Weapon Types: - Slash. - Hack and Slash. How It Works: - The weapon's damage type decides whether Swordplay applies. - A weapon that looks like a sword but uses another damage type will not trigger Swordplay. - A weapon using slash or hack and slash can qualify, even if its object name is unusual. - Swordplay may add bonus damage during normal weapon hits. - Swordplay may also help create extra melee hits in combat. Notes Swordplay does not help knives, fists, guns, claws, crush weapons, or other non-sword damage types. Use help weapon types for the full specialty breakdown. See Also: advanced swordplay, sword mastery, weapon types