referenceINFILTRATOR
Class - [INF]
Subdue - Level 10
A quick nonlethal takedown. On success the target is stunned
briefly and suffers small hit and dodge penalties. No direct
damage.
Usagesubdue <target>Cost
About 90 MOVE. Short recovery after use.
Limits
Cannot stack on an already subdued target.
See Also: infiltrator, interdict, cleanout