SPIKE-GUARD

reference

Also known as: SPIKEGUARD

Help: Spike Guard Spike Guard is a defensive stat that helps protect you from very large single hits. It is built for moments where one attack lands much harder than a normal hit. This can happen from gunshots, critical shots, heavy skills, large spell spikes, or stacked combat effects. How It Works When a single hit is extremely large compared to your max health, Spike Guard can lower the final damage. The more Spike Guard you have, the stronger this smoothing becomes. Spike Guard can: - lower the worst part of a huge damage spike - reduce the chance of being killed by one massive hit - help against gunshots and critical gun damage - help against heavy skills and large spell bursts - make dangerous fights feel less sudden Testing Report The spikeguard command toggles a report mode. It only works if you currently have +SPIKE_GUARD. With the report on, you can see burst-window Spike Guard reductions while testing. With it off, only big saves are shown. Equipment Some equipment may give +Spike Guard. Small amounts help a little; larger amounts become more noticeable. See Also: combat, damcon, gearcheck