SIGNAL-JAM

reference

Also known as: SIGNALJAM · INFILTRATOR-SIGNAL-JAM

Help: Signal Jam Usage signal-jam <target> Remort Unlock 5 Infiltrator remorts: Signal Jam. Description Signal Jam is the Infiltrator's central target-control setup. It deals no direct damage, but disrupts hitroll, dodgeroll, and spellpower. From Counterintelligence onward it also attacks damroll. Long-Road Growth - Additional move-cost reductions arrive at 100, 500, 1000, 1500, and 2000 remorts; the final floor is 30 movement. - Success improves at those same long-road tiers. Hidden/invisible openings receive a larger bonus from Ghost Asset at 400. - Control penalties deepen at 200, 600, 1000, 1500, and 2000. - Duration grows by 30 seconds at 100, 400, 1000, 1500, and 2000. - Counterintelligence adds a -5 damroll lane at 600, deepening to -11 at 2000 before scaling. - From Threat Assessment onward, a jammed target grants additional damage and accuracy to several operator techniques. - At 1750+, a successful jam can trigger No-Support movement recovery. Class Legacy False Passport improves success, control, and duration. Burned File improves success while the Infiltrator is at 40 percent HP or lower. See Also: deadwire-shot, threat-assessment, counterintelligence, precision-kill-chain