SETWEIGHTS

reference

Also known as: SET-WEIGHTS · UPGRADE-WEIGHTS

Help: Setweights Usage: setweights setweights <stat> <0-100> setweights <stat> default setweights reset setweights reset all What It Does setweights changes how Upgrade, Compare, Gearcheck, and related item recommendations value particular stats for your character. Your class still supplies the baseline defaults. You only override the weights you personally change, and each class keeps its own profile. Changing a weight does not alter your combat stats or the item itself. Reading Your Profile Typing setweights alone shows three values for each supported stat: Default Your current class's normal upgrade weight. Override Your personal value, or -- when none is set. Active The value currently used to score equipment. A higher weight makes that stat matter more to recommendations. Weights are relative scoring values, not percentages, and do not need to total 100. Setting Weights Values may range from 0 to 100, with up to two decimal places. Setting a weight to 0 tells the recommendation system to ignore that weighted stat. Using default or clear removes one override and returns it to the current class default. setweights reset clears all overrides for your current class. setweights reset all clears overrides saved for every class. Important Weight Names spellpower Spellpower applies on gear. damroll Damroll applies on gear. hitroll Hitroll applies on gear. ac Armor Class applies; lower AC is better. armor Native armor value on armor objects. fightspeed Fightspeed applies; lower fightspeed is better. dodgeroll Dodgeroll applies on gear. damreduction Damage reduction applies on gear. leech Leech applies on gear. truedamage True damage applies on gear. arcanedampening Arcane dampening applies on gear. meleepower Melee power applies on gear. hpr Hits-per-round applies on gear. maxhit Maximum hit points from APPLY_HIT. maxmana Maximum mana from APPLY_MANA. maxmove Maximum move from APPLY_MOVE. hitregen Hit regeneration from APPLY_HIT_REGEN. manaregen Mana regeneration from APPLY_MANA_REGEN. moveregen Move regeneration from APPLY_MOVE_REGEN. buid Bullet impact damage from APPLY_BULLET_IMPACT_DAMAGE. maxmana is shown as a simple baseline per-point value. Setting a personal maxmana weight replaces the class's curved mana scoring until that override is cleared. Hit, hp, mana, move, and mv are accepted aliases. Weapon Weights weaponavg Average melee weapon damage. hitdice Weapon hit-dice value. damagedice Weapon damage-dice value. gunprofile Gun ammunition, capacity, shots, and volley profile. AC and Armor Are Different ac scores APPLY_AC modifiers found on equipment. armor scores the native protective value stored on armor objects. Setting one to zero does not disable the other. Examples setweights armor 0 setweights ac 0 setweights damroll 12.5 setweights fightspeed 5 setweights maxhit 1.5 setweights mana 0 setweights move 0.25 setweights hitregen 2 setweights manaregen 4 setweights moveregen 1 setweights buid 2.5 setweights spellpower default setweights reset See Also: upgrade, compare, gearcheck