referenceRangerClass Description
Rangers are road-worn trackers, field healers, hunters, and wilderness fighters.
They survive by reading terrain, marking dangerous prey, moving through country
that kills less experienced travelers, and making the first exchange count.
The long Ranger remort road leans into that identity rather than turning the
class into a spellcaster or generic archer. A high-remort Ranger becomes a
wasteland road-captain: hard to lose, hard to ambush, dangerous with a blade,
and able to lead a company through ruined terrain.
LevelSkill / SpellLevel 1: Kick
Nature's Renewal
Shoot
Sneak
Swordplay
Level 2: Pick Lock
Level 3: Cure Light
Level 5: Rescue
Track
Level 6: First Aid
Level 9: Bash
Catseye
Dual Wield
Hide
Level 12: Animal Spirit
Create Water
Detect Poison
Level 15: Bushwhack
Invigorate
Remove Curse
Remove Poison
Bark Skin
Level 16: Ambush
Heal
Level 20: Grapple
Level 25: Control Weather
Parry
Level 30: Sword Sweep (AOE)
Early Ranger Remort Path1 Trail Sense improves Nature's Renewal.
5 Trailblaze unlocks.
10 Ironbark Weave improves Bark Skin.
15 Hunter's Mark unlocks.
20 Stalker's Follow-Through improves Ambush and Bushwhack.
25 Parry Counter completes the early Ranger foundation.
Long Road50 Roadwarden
100 Wasteland Strider
200 Kingsfoil Lore
300 Fell Hunter
400 Grey Company
500 Ranger Captain
600 Wraithbane
700 Westfire Blade
800 Heir of the Road
900 Dead Marsh Walker
1000 King in Exile
1250 Crownless King
1500 Last of the North
1750 Ashen Return
2000 King of the Last Road
The Ranger remains CLASS_RANGER through the entire road and may continue
earning Ranger remorts beyond 2000. remortskills shows the live unlocks and
classlegacy list shows the Ranger runes available to you.
See Also: trailblaze, hunters-mark, natures-renewal,
bark-skin, roadwarden, king-of-the-last-road, classlegacy