QUIET-COMBAT

reference

Also known as: QUIETCOMBAT · COMBAT-SUMMARY · COMBATSUMMARY · READER-COMBAT · SCREENREADER-COMBAT

Help: Quiet Combat and Combat Summaries Quiet combat is the family of output helpers used by reader and compactcombat. Screen Reader Screen-reader mode favors stable event lines and summaries. Multi-hit skills and gun rounds may count landed hits, misses, and total damage instead of printing every repeated strike. Compact Combat Compact combat suppresses many ordinary per-swing lines and prints a cleaner end-of-round summary. It does not replace screen-reader mode; if reader mode is on, reader behavior takes priority. Friendly Presets gag combat - Enable the complete combat-output summary profile. gag loot - Enable only loot, proc, and concealed summaries. Use gag combat off or gag loot off to restore the settings that were active before that preset was enabled. Guns Gunfire has its own round summary because gun code knows shot counts, misses, and damage. This keeps burst fire and dual-gun rounds readable. Semantic OUTPUT Control output is the newer per-character control layer. It can independently set your combat, observed combat, misses, proc chatter, flavor, and group round output to FULL, SUMMARY, OFF, or DEFAULT where supported. Use output standard or output minimum for packaged verbosity. See help output for the complete system. Mechanics Quiet combat changes text, not mechanics. Damage, misses, procs, critical hits, death blows, and resource costs still happen normally. See Also: reader, screenreader, compactcombat, combat, gag, output