Ninja

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Help: Ninja Prestige Class Ninja is a shadow-combat prestige class built around decoys, evasion, concealed weapons, disabling strikes, sudden execution pressure, and making an enemy commit to the wrong target at the wrong time. Role Ninjas combine Ghost Step, Utsusemi / Shadow Legion, Kage Bunshin, smoke and deflection, concealed shuriken, fast martial attacks, and room-control techniques such as Nightshade Veil and Dark Strike. The late road strengthens that identity rather than turning the class into another Assassin. Class Skills Level 1: Sneak, Strike, Backstab, Conceal, Unconceal, Garrote, Ghost Step, Dual Wield Level 2: Pick Lock Level 5: Hide, Spinkick, Smoke Powder, Knifeplay Level 6: Track, Stun Level 8: Feign Level 10: Swordplay Level 15: Sabotage, Circle Level 18: Suicide Roll Level 20: Groin Rip, Utsusemi, Crippling Blow Level 25: Advanced Swordplay, Advanced Knifeplay, Rune, Shinobi Level 26: Cutthroat Level 27: Legsweep Level 30: Grapple Level 35: Trick Attack, Dragon Kick, Tiger Punch Level 40: Neckbreak Level 45: Dark Strike, Shuriken Throw Level 50: Silent Storm Flurry, Knife Mastery, Sword Mastery Early Remort Systems 100: Ghost Step+, Shadow Legion, Double Garrote 200: Dark Fury and Deadlier Storm Flurry 300: Kage Bunshin Mastery and another Utsusemi decoy 400: Nightshade Veil 750: Rift Assault / advanced Utsusemi pressure Shadow Road 500: Black Lotus Doctrine 600: Smoke Deflection 700: Silent Storm Doctrine 800: Shadow Arsenal 900: Nightfall Execution 1000: Ghost Court 1250: Thousand Shadows 1500: Empty Footfall 1750: Vanishing Point 2000: Shadow Without Name The character remains a Ninja at 2000 and may continue remorting. Long-Road Themes - Signature Ninja attacks keep gaining damage and accuracy instead of flattening after the old road. Multi-hit and room attacks receive a controlled share of the long-road damage bonus. - Utsusemi and Shadow Legion gain more decoy capacity and stronger replacement chances. A level-50 Ninja can hold 23 decoys at 2000. - Kage Bunshin grows from the old three-charge / 300,000-damage setup to five charges and a 2,000,000 strike cap at 2000. - Rift Assault rises from its old 25 percent chance at 750 to 50 percent at 2000. - Ghost Step's established 100-remort protection keeps growing through 35 percent base reduction at 2000, before Black Afterimage bonuses. - Player Ninja Deflection now correctly keys from Ninja remorts and grows to 28 percent trigger chance / 70 percent reduction at 2000. - Nightshade Veil, Silent Storm, Dark Strike, and Utsusemi become less expensive as the road develops, but their costs never disappear. Class Legacy At 300 matching remorts, Ninja can purchase Rune of the Black Afterimage. That existing prestige rune remains the Ninja Class Legacy rune; this road does not consume additional Class Legacy IDs. See Also: ninja-remorts, ghost-step, utsusemi, shadow-legion, kage-bunshin, nightshade-veil, silent-storm-flurry, black-afterimage, remortskills