NANOSWARM

reference

Also known as: NANO-SWARM · NANOMITE-SWARM · NANOMITESWARM · CYBORG-NANOSWARM

Help: Nano Swarm Syntax nanoswarm <target> Class Cyborg Description Nano Swarm deploys hostile nanites against one enemy. It deals its immediate and continuing damage and keeps the existing Nano Swarm hostile effects. Adaptive Nanites At 700 Cyborg remorts, the swarm also attacks the victim's ability to get out of the way, applying -5 dodgeroll. The penalty becomes -8 at 1000, -10 at 1250, -12 at 1500, -15 at 1750, and -18 dodgeroll at 2000. That dodgeroll rider lasts one tick, or two ticks when Nano Swarm is mastered. It is a separate apply from Nano Swarm's existing hitroll pressure, so the two can coexist. Hardpoint Chassis also improves Nano Swarm's damage packets. Because the swarm already deals repeated damage, it receives three quarters of the ordinary long-path bonus rather than the full Piston Punch curve. Rune of the Ghost Circuit deepens the dodgeroll penalty by another 5 points, with a hard floor of -25. See Also: adaptive-nanites, ghost-circuit, hardpoint-chassis, cyborg