referenceHelp: InjectUsageinject <target>inject selfDescription
Inject drives a carried hypo into a valid fleshy target. The hypo determines the
effect. Hostile use makes a skill check; self-use succeeds automatically. It is
not used on robots.
Long-Road Growth- Black-Site Training at 500 raises hostile-use success by +5 and reduces
the failed-use hypo-waste chance from 50 percent to 35 percent.
- At 1000 the waste chance falls to 25 percent; at 1500 to 15 percent;
at 2000 to 10 percent. Each tier also adds another +5 success.
- From 1250, operating at 40 percent HP or lower adds another +5 success.
- A Signal-Jammed target grants +10 success from Threat Assessment onward
instead of the early +5.
- The Black Bag Rune adds +5 success and cuts failed-use waste by another
5 percentage points, never below 5 percent.
See Also: hack, black-site-training, signal-jam,
black-bag-rune