HEAL

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Help: Heal Usage sling 'heal' <target> Available Curist level 14: Heal. Heretic level 14: Heal. Fanatic level 14: Heal. Ranger level 16: Heal. Knight level 25: Heal. Heal is the dependable major recovery spell. It restores hit points through the normal healing-scaling system and can be cast on yourself or another valid target in the room. Notes Heal also runs through the spell system's cleanup path for certain harmful effects, so it may remove some conditions tied to healing. See Also: augury, rejuvinate, aura of healing