ENTRENCH

reference

Also known as: TRENCH · CYBORG-ENTRENCH

Help: Entrench Syntax entrench Used By Level 5: Headhunter Level 5: Cyborg Description Entrench braces the frame and plates for a short armor boost. It costs movement, can be toggled off early, and prevents movement while active. Cyborg Long Path Cyborg's old Entrench damage-reduction rider continues beyond remort 25. Reactive Armor adds further reinforcement at 400, 800, 1250, 1750, and 2000 Cyborg remorts. Rune of the Chrome Spine adds another point to that Entrench rider. The entire Entrench duration gains one additional tick at 800 Cyborg remorts and another at 1500. While Entrench is active, Reactive Armor also gains 3 additional percentage points of ordinary reducible-damage protection, subject to the Cyborg path's 16-percent ceiling. See Also: reactive-armor, chrome-spine, damcon, selfrepair, cyborg