DEADWIRE-SHOT

reference

Also known as: DEADWIRESHOT · INFILTRATOR-DEADWIRE-SHOT

Help: Deadwire Shot Usage deadwire-shot <target> Remort Unlock 15 Infiltrator remorts: Deadwire Shot. Description Deadwire Shot spends movement and one loaded firearm round to punch through an opening and leave the victim's timing damaged. Signal-Jammed targets are easier to hit and feed the Infiltrator's long-road damage system. Long-Road Growth - Move cost improves at 100, 400, 1000, 1500, and 2000; the final floor is 40 movement. - Success improves at those tiers, with extra bonuses from stealth and a Signal-Jammed target. - From 50 onward the shot gains additional remort-based raw damage before its long-road multiplier. - At 200, 700, 1000, 1500, and 2000, the surviving target's hitroll and dodgeroll disruption deepens by another 3 points and lasts 10 seconds longer. - From 1750 onward a successful Deadwire Shot can recover movement through No-Support Doctrine. False Passport adds success and duration. Burned File adds success while the operator is at 40 percent HP or lower. Last Alias strengthens the late damage lane. See Also: signal-jam, precision-kill-chain, no-support-doctrine, false-passport