CLASSLEGACY

reference

Also known as: RUNES · RUNESLIST · REMORTRUNES

Help: Class Legacy Class Legacy is a permanent rune system for prestige paths. Most paths are prestige classes; Barbarians, Assassins, Pirates, Slingers, Curists, Samurai, Knights, Cyborgs, Vagrants, Rangers, Mutants, Infiltrators, and Fanatics enter their own prestige-style paths at 50 matching class remorts. Runes are bought with current remorts and current class remorts. Once bought, the rune remains on your character. Syntax classlegacy classlegacy list classlegacy buy <rune> runes How It Works Each rune has a remort cost, a class remort cost, and a minimum requirement before it can be purchased. Class Legacy protects major remort milestones. If you are at 300 remorts, buying a rune will not drop you below 300. Barbarians, Assassins, Pirates, Slingers, Curists, Samurai, Knights, Cyborgs, Vagrants, Rangers, Mutants, Infiltrators, and Fanatics on their in-class prestige paths also cannot burn matching current class remorts below 50. You need enough current remorts above the protected floor to pay the cost. Universal Runes Rune of the Morgue-Walker 225 total / 175 class required; costs 25/25. 50% pillager protection and one full morgue-exit restore per death. Rune of the Farrier's Grip 205 total / 5 class required; costs 5/5. Greatly reduces speedwalk interruptions and threshold ambushes. Rune of the Packrat 205 total / 5 class required; costs 5/5. Unlocks recall storage and a private 2,000-instance object vault. Rune of the Unbroken Convoy 205 total / 5 class required; costs 5/5. Stops your movement when a present follower cannot follow. Rune of the Ragpicker's Tithe 210 total / 10 class required; costs 10/10. Doubles rsell value. When using rsell all, it may also uncover rare remort materials from the pile. Rune of the Candlekeeper's Claim 210 total / 10 class required; costs 10/10. Unlocks candletrack <inscription> for lost inscribed equipment. Rune of the Keymaster's Writ 210 total / 10 class required; costs 10/10. Lets keycopy <key> work anywhere while carrying the real key. Rune of the Old Lesson 210 total / 10 class required; costs 10/10. Normal practice has a 10% chance to grant 5-10 extra skill points. Rune of the Steady Crucible 215 total / 15 class required; costs 15/15. Improves TekForge variant success and prevents critical catastrophes. Rune of the Wasteland Prospector 215 total / 15 class required; costs 15/15. Unlocks prospect for population and rare-salvage signs. Rune of the Hollow Burden 215 total / 15 class required; costs 15/15. Carried weight counts 25% less for combat-speed calculations only. Rune of the Needlewright's Mercy 220 total / 20 class required; costs 20/20. Implanting and tattooing cost half as much. Implant and tattoo removal are free. Rune of the Second Road 220 total / 20 class required; costs 20/20. After a Longwalk, later remorts trade 2 former-class remorts for 1 additional current-class remort. Rune of the Quickened Hand 220 total / 20 class required; costs 20/20. Poor ordinary skill recovery rolls have a 15% chance to reroll. Rune of the Overflowing Vessel 220 total / 20 class required; costs 20/20. Redirects 25% of wasted natural regeneration to the most depleted other HP, mana, or movement pool. Rune of the Echoing Remedy 220 total / 20 class required; costs 20/20. Direct single-target heals have a 10% chance to echo their actual HP restored to the most injured other party member in the room. Rune of the Brass Verdict 225 total / 25 class required; costs 25/25. Roughly 1 in 2,500 ordinary firing actions arms the first landed round for double damage under normal protections. Rune of the Tempered Edge 225 total / 25 class required; costs 25/25. Melee mastery contributions have a 1-in-8 chance to reroll and keep the stronger result. Rune of the Killing Rhythm 225 total / 25 class required; costs 25/25. Qualifying NPC kills have a 10% chance to reduce remaining action delay by one 100-ms step. Rune of the Veteran's Brag 230 total / 30 class required; costs 30/30. Fully mastered deliberate damaging skills and spells can rarely strike for 2-5 times damage. Guns and automatic damage are excluded. Rune of the Black Transponder 235 total / 35 class required; costs 35/35. Permanently upgrades reload drone to the hacked ammunition drone for every supported magazine type. Base-Class Prestige Path Runes Barbarian, Assassin, Pirate, Slinger, Curist, Samurai, Knight, Cyborg, Vagrant, Ranger, Mutant, Infiltrator, and Fanatic enter Class Legacy at 50 matching class remorts. Their path runes can begin before the normal prestige-class 300-remort tier. Barbarian: Red Knuckle 75 Barbarian / 85 total, costs 10/10 help redknuckle Barbarian: Pit Bell 350 Barbarian / 370 total, costs 20/20 help pitbell Barbarian: Endless Bout 750 Barbarian / 770 total, costs 20/20 help endlessbout Barbarian: Red God 1250 Barbarian / 1275 total, costs 25/25 help redgod Assassin: Black Glove 75 Assassin / 85 total, costs 10/10 help blackglove Assassin: Red Ledger 350 Assassin / 370 total, costs 20/20 help redledger Assassin: Hollow Needle 750 Assassin / 770 total, costs 20/20 help hollowneedle Assassin: Final Name 1250 Assassin / 1275 total, costs 25/25 help finalname Pirate: Crossed Cutlass 75 Pirate / 85 total, costs 10/10 help crossedcutlass Pirate: Boarding Bell 350 Pirate / 370 total, costs 20/20 help boardingbell Pirate: Powder Hold 750 Pirate / 770 total, costs 20/20 help powderhold Pirate: Black Flag 1250 Pirate / 1275 total, costs 25/25 help blackflag Slinger: Glass Wand 75 Slinger / 85 total, costs 10/10 help glasswand Slinger: Arcane Battery 350 Slinger / 370 total, costs 20/20 help arcanebattery Slinger: Echoing Circuit 750 Slinger / 770 total, costs 20/20 help echoingcircuit Slinger: Chrome Grimoire 1250 Slinger / 1275 total, costs 25/25 help chromegrimoire Curist: White Hand 75 Curist / 85 total, costs 10/10 help whitehand Curist: Chapel Bell 350 Curist / 370 total, costs 20/20 help chapelbell Curist: Mercy Engine 750 Curist / 770 total, costs 20/20 help mercyengine Curist: Last Light 1250 Curist / 1275 total, costs 25/25 help lastlightrune Samurai: White Scabbard 75 Samurai / 85 total, costs 10/10 help whitescabbardrune Samurai: Iron Reed 350 Samurai / 370 total, costs 20/20 help ironreedrune Samurai: Red Sun 750 Samurai / 770 total, costs 20/20 help redsunrune Samurai: Empty Mon 1250 Samurai / 1275 total, costs 25/25 help emptymonrune Knight: Lion Standard 75 Knight / 85 total, costs 10/10 help lionstandard Knight: Round Table 350 Knight / 370 total, costs 20/20 help roundtablerune Knight: Ashen Grail 750 Knight / 770 total, costs 20/20 help ashengrail Knight: Last Crown 1250 Knight / 1275 total, costs 25/25 help lastcrown Cyborg: Chrome Spine 75 Cyborg / 85 total, costs 10/10 help chromespine Cyborg: Redline Heart 350 Cyborg / 370 total, costs 20/20 help redlineheart Cyborg: Black Box 750 Cyborg / 770 total, costs 20/20 help blackboxrune Cyborg: Ghost Circuit 1250 Cyborg / 1275 total, costs 25/25 help ghostcircuit Vagrant: Bent Coin 75 Vagrant / 85 total, costs 10/10 help bentcoin Vagrant: Broken Bottle 350 Vagrant / 370 total, costs 20/20 help brokenbottle Vagrant: Alley Cat 750 Vagrant / 770 total, costs 20/20 help alleycat Vagrant: Last Rat 1250 Vagrant / 1275 total, costs 25/25 help lastrat Ranger: Green Road 75 Ranger / 85 total, costs 10/10 help greenroad Ranger: Kingsfoil 350 Ranger / 370 total, costs 20/20 help kingsfoilrune Ranger: Burned Crown 750 Ranger / 770 total, costs 20/20 help burnedcrown Ranger: Last Road 1250 Ranger / 1275 total, costs 25/25 help lastroadrune Mutant: Twisted Helix 75 Mutant / 85 total, costs 10/10 help twistedhelix Mutant: Third Lobe 350 Mutant / 370 total, costs 20/20 help thirdlobe Mutant: Cancer Sun 750 Mutant / 770 total, costs 20/20 help cancersun Mutant: Mayhem Gene 1250 Mutant / 1275 total, costs 25/25 help mayhemgene Infiltrator: False Passport 75 Infiltrator / 85 total, costs 10/10 help falsepassport Infiltrator: Black Bag 350 Infiltrator / 370 total, costs 20/20 help blackbagrune Infiltrator: Burned File 750 Infiltrator / 770 total, costs 20/20 help burnedfile Infiltrator: Last Alias 1250 Infiltrator / 1275 total, costs 25/25 help lastalias Fanatic: Brass Rosary 75 Fanatic / 85 total, costs 10/10 help brassrosary Fanatic: Blood Halo 350 Fanatic / 370 total, costs 20/20 help bloodhalo Fanatic: Ashen Gospel 750 Fanatic / 770 total, costs 20/20 help ashengospel Fanatic: Last Cartridge 1250 Fanatic / 1275 total, costs 25/25 help lastcartridge Prestige-Class First Runes The first prestige class runes require 300 matching class remorts and 315 total remorts. They cost 15 current remorts and 15 matching current class remorts. Buying one of these runes should leave the character at or above the 300-remort milestone. Future class rune tiers may cost more. Wolfman: Carrion Moon help carrionmoon Kaiju: Reactor Maw help reactormaw Heretic: Black Pyre help blackpyre Headhunter: Kill-Switch help killswitch (feeds Dismantle / Salvage Reactor) Voidstriker: Netherwell help netherwell Gypsy: Vardo Veil help vardoveil Ninja: Black Afterimage help blackafterimage Outlander: Dustline Deadeye help dustlinedeadeye Occultist: Tower Chamber help towerchamber, brassrosary, bloodhalo, ashengospel, lastcartridge Later Class Runes Gypsy: Ninefold Road 350 Gypsy / 370 total, costs 20/20 help ninefoldroad Gypsy: Twin Step 450 Gypsy / 470 total, costs 20/20 help twinstep Wolfman: Red Trail 350 Wolfman / 370 total, costs 20/20 help redtrail Wolfman: Packheart 450 Wolfman / 470 total, costs 20/20 help packheart Heretic: Apostate Chalice 350 Heretic / 370 total, costs 20/20 help apostatechalice Heretic: Black Congregation 450 Heretic / 470 total, costs 20/20 help blackcongregation Outlander: Brass Rain 350 Outlander / 370 total, costs 20/20 help brassrain Outlander: Sunbaked Line 450 Outlander / 470 total, costs 20/20 help sunbakedline Notes Class runes are long-term prestige rewards. Some count fresh kills, some count corpse work, and some remember dodges or clone tricks. Old history does not always fill a new rune. Read the rune help. Use classlegacy list to see what you can buy. Use runes to see the runes already burned into your character. See Also: remort, runes, carrionmoon, reactormaw, blackpyre, killswitch, netherwell, vardoveil, ninefoldroad, twinstep, redtrail, packheart, apostatechalice, blackcongregation, blackafterimage, dustlinedeadeye, brassrain, sunbakedline, redknuckle, pitbell, endlessbout, redgod, blackglove, redledger, hollowneedle, finalname, glasswand, arcanebattery, echoingcircuit, chromegrimoire, whitescabbardrune, ironreedrune, redsunrune, emptymonrune, lionstandard, roundtablerune, ashengrail, lastcrown, chromespine, redlineheart, blackboxrune, ghostcircuit, bentcoin, brokenbottle, alleycat, lastrat, greenroad, kingsfoilrune, burnedcrown, lastroadrune, twistedhelix, thirdlobe, cancersun, mayhemgene, towerchamber