BONEFOUNDRY

reference

Also known as: MUTAGENIC-BONEFOUNDRY · MUTAGENICBONEFOUNDRY

Help: Mutagenic Bonefoundry Syntax materials addmat gather bonefoundry gather bonefoundry_tattoo gather bonefoundry_implant craft craft <bonefoundry item> at the Unstable Assayer Description The Mutagenic Bonefoundry turns mutant parts, reactor slag, graftwire, marrow resin, and living nerve pieces into crafted equipment, tattoos, and implants. Crafters - Bone-Smith: equipment, using bonefoundry stock. - Mother Scar: tattoos, using bonefoundry_tattoo stock. - Suture-Prime: implants, using bonefoundry_implant stock. - Unstable Foundry Assayer: rerolls existing Bonefoundry crafts. Equipment Stock - Cracked Boneplate x2 - Reactor Slag Ingot x2 - Graftwire Spool x2 - Mutant Hide Sheet x1 - Hydraulic Tooth x1 - Marrow Resin x1 Tattoo Stock - Mutagen Ink Sac x2 - Scar-Stencil Membrane x2 - Bone Needle Cluster x2 - Vat Bile Pigment x1 - Ash Marrow Paste x1 - Feverroot Binder x1 Implant Stock - Living Nerve Braid x2 - Pulse Cartilage Node x2 - Biofoam Graft Pad x2 - Reactor Gel Capsule x1 - Spinal Socket Ring x1 - Optic Marrow Lens x1 Assayer The Assayer uses craft <bonefoundry item> instead of plain craft. The item must be a Bonefoundry crafted reward in your inventory. Assay reforging consumes 1 of each matching material from that item's family, rerolls the visible instability label, marks the item as a variant, and applies one fresh random-stat pass. Possible visible instability labels include standard, unstable, volatile, warped, and perfected. See Also: crafting, materials, assay