Help: Blood ScentAvailable300 Wolfman remortsUsagebloodscent <target>Cost120 moveHow It Works
The Wolfman must be Wolfed Out. On a successful skill check, one
valid enemy becomes the quarry for 60 seconds.
The scent worsens the quarry's armor by 300 AC and lowers its
Dodgeroll by 20. The mark cannot be placed on your own group and
cannot take hold in a peaceful room.
If the marked quarry truly dies while the Wolfman is still Wolfed Out
and in the room, the hunt returns strength:
- The Wolfman recovers 5 percent max Hit and Move.
- Same-room group members recover 2 percent max Hit and Move.
Rune of the Red Trail greatly improves the mark and what happens
when the quarry falls.
See Also: redtrail, wolfout, wolfman