ARMOR-SPELL

reference

Also known as: SPELL-ARMOR · ARMORSPELL · ARMOR-SPELL · ARMORSPELL

Help: Armor Spell Usage sling 'armor' <target> Available Curist level 1: Armor. Fanatic level 1: Armor. Slinger level 4: Armor. Knight level 5: Armor. Armor is a basic protective spell. It improves the target's AC through the magic affect path. Notes This is the spell entry. For the equipment apply and raw armor math, see help ac. At 200 Slinger remorts, Arcane Ward makes the Slinger version of Armor substantially stronger. See Also: ac, arcane-ward, blur, sanctuary