ADVANCED-KNIFEPLAY

skills

Also known as: ADVANCEDKNIFEPLAY

Help: Advanced Knifeplay Name: Advanced Knifeplay Classes: Gypsy and Ninja level 25; some classes by remort Position: Passive Syntax: None Description: Advanced Knifeplay is a passive upgrade to Knifeplay. It has no command to type. When you fight with a knife-family weapon, it may add another layer of knife damage and may help create extra melee hits during normal combat rounds. Qualifying Weapon Types: - Pierce (not lance pierce) - Crush and Twist (like riddick's weapon) - Cohe Pierce (a rare piercing type) How It Works: - The weapon's damage type decides whether this skill applies. - A weapon that looks like a knife but uses another damage type will not trigger Advanced Knifeplay. - A weapon using the knife-family types above can qualify, even if its object name is unusual. - The skill can add bonus damage after Knifeplay succeeds. - The skill can also help add extra melee hits with qualifying knife-family weapons. Important Type 15 is the later/second pierce, the lance-style pierce. It is not part of the Knifeplay family. See Also: knifeplay, knife mastery, weapon types